CineScope

桜井政博のゲーム作るには

桜井政博のゲーム作るには Poster

Join Masahiro Sakurai, director of several Kirby games and the Super Smash Bros. series, as he reflects on his work in the games industry and offers insightful and easy-to-understand advice about game development. The goal? To try and help make games around the world a little more fun!

0
24th August 2022 - 14th January 2025
Top Cast
Masahiro Sakurai
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About This Channel Still
About This Channel
24th August 2022

Episode 1

No overview available.

Masahiro Sakurai's Creative Works Still
Masahiro Sakurai's Creative Works
24th August 2022

Episode 2

No overview available.

Stop for Big Moments! [Design Specifics] Still
Stop for Big Moments! [Design Specifics]
24th August 2022

Episode 3

No overview available.

Kirby's Dream Land [Game Concepts]] Still
Kirby's Dream Land [Game Concepts]]
25th August 2022

Episode 4

No overview available.

Frame Rates [Planning & Game Design] Still
Frame Rates [Planning & Game Design]
26th August 2022

Episode 5

No overview available.

Risk and Reward [Game Essence] Still
Risk and Reward [Game Essence]
29th August 2022

Episode 6

No overview available.

Game Development Isn't a Game [Work Ethic] Still
Game Development Isn't a Game [Work Ethic]
31st August 2022

Episode 7

No overview available.

Down with Lag! [Grab Bag] Still
Down with Lag! [Grab Bag]
2nd September 2022

Episode 8

No overview available.

Squeeze and Release [Game Essence] Still
Squeeze and Release [Game Essence]
4th September 2022

Episode 9

No overview available.

Draw the Light, Not the Asset [Graphics] Still
Draw the Light, Not the Asset [Graphics]
7th September 2022

Episode 10

No overview available.

Kirby's Adventure [Game Concepts] Still
Kirby's Adventure [Game Concepts]
9th September 2022

Episode 11

No overview available.

Presentations Are All About Speed! [Work Ethic] Still
Presentations Are All About Speed! [Work Ethic]
12th September 2022

Episode 12

No overview available.

Game Awards [Grab Bag] Still
Game Awards [Grab Bag]
15th September 2022

Episode 13

No overview available.

Assigning Animations [Animation] Still
Assigning Animations [Animation]
18th September 2022

Episode 14

No overview available.

Game Essence in Role-Playing Games [Game Essence] Still
Game Essence in Role-Playing Games [Game Essence]
21st September 2022

Episode 15

No overview available.

Make It "Pop" [Effects] Still
Make It "Pop" [Effects]
23rd September 2022

Episode 16

No overview available.

Just Let Them Play! [Planning & Game Design] Still
Just Let Them Play! [Planning & Game Design]
26th September 2022

Episode 17

No overview available.

Clarity vs. Style [UI] Still
Clarity vs. Style [UI]
28th September 2022

Episode 18

No overview available.

Giving "Weight" to Buttons [Design Specifics] Still
Giving "Weight" to Buttons [Design Specifics]
30th September 2022

Episode 19

No overview available.

Kirby Super Star [Game Concepts] Still
Kirby Super Star [Game Concepts]
3rd October 2022

Episode 20

No overview available.

Try Telling That to the Player [Work Ethic] Still
Try Telling That to the Player [Work Ethic]
5th October 2022

Episode 21

No overview available.

Name Files Logically [Programming & Tech] Still
Name Files Logically [Programming & Tech]
7th October 2022

Episode 22

No overview available.

Keeping Rewards in Sight [Planning & Game Design] Still
Keeping Rewards in Sight [Planning & Game Design]
10th October 2022

Episode 23

No overview available.

Exercise While You Game! [Grab Bag] Still
Exercise While You Game! [Grab Bag]
12th October 2022

Episode 24

No overview available.

Make the Tempo Match the Game [Audio] Still
Make the Tempo Match the Game [Audio]
14th October 2022

Episode 25

No overview available.

Fun Beyond Game Essence [Game Essence] Still
Fun Beyond Game Essence [Game Essence]
17th October 2022

Episode 26

No overview available.

Super Smash Bros. [Game Concepts] Still
Super Smash Bros. [Game Concepts]
20th October 2022

Episode 27

No overview available.

Too Much is Just Right [Animation] Still
Too Much is Just Right [Animation]
24th October 2022

Episode 28

No overview available.

Spec Changes [Work Ethic] Still
Spec Changes [Work Ethic]
26th October 2022

Episode 29

No overview available.

Emphasize Objects with Collision [Graphics] Still
Emphasize Objects with Collision [Graphics]
28th October 2022

Episode 30

No overview available.

The Price of Games [Grab Bag] Still
The Price of Games [Grab Bag]
31st October 2022

Episode 31

No overview available.

Strike a Balance with Sound Effects [Audio] Still
Strike a Balance with Sound Effects [Audio]
2nd November 2022

Episode 32

No overview available.

Text Size [UI] Still
Text Size [UI]
4th November 2022

Episode 33

No overview available.

Making a Living Making Games [Planning & Game Design] Still
Making a Living Making Games [Planning & Game Design]
7th November 2022

Episode 34

No overview available.

Let Your Characters Shine [Effects] Still
Let Your Characters Shine [Effects]
9th November 2022

Episode 35

No overview available.

Breaking Down Attack Animations [Animation] Still
Breaking Down Attack Animations [Animation]
11th November 2022

Episode 36

No overview available.

Jump Physics [Design Specifics] Still
Jump Physics [Design Specifics]
14th November 2022

Episode 37

No overview available.

Writing Game Proposals [Work Ethic] Still
Writing Game Proposals [Work Ethic]
16th November 2022

Episode 38

No overview available.

My Feline Friend, Fukurashi [Grab Bag] Still
My Feline Friend, Fukurashi [Grab Bag]
18th November 2022

Episode 39

No overview available.

Super Smash Bros. Melee [Game Concepts] Still
Super Smash Bros. Melee [Game Concepts]
21st November 2022

Episode 40

No overview available.

The Fiend's Cauldron [Game Essence] Still
The Fiend's Cauldron [Game Essence]
23rd November 2022

Episode 41

No overview available.

A Small Window Into the World [Planning & Game Design] Still
A Small Window Into the World [Planning & Game Design]
25th November 2022

Episode 42

No overview available.

Sharing Info Within a Team [Team Management] Still
Sharing Info Within a Team [Team Management]
28th November 2022

Episode 43

No overview available.

Distinguishing Between Major and Minor Elements [Graphics] Still
Distinguishing Between Major and Minor Elements [Graphics]
30th November 2022

Episode 44

No overview available.

That Was Then, This Is Now [Grab Bag] Still
That Was Then, This Is Now [Grab Bag]
2nd December 2022

Episode 45

No overview available.

Making Your Game Easy to Tune [Programming & Tech] Still
Making Your Game Easy to Tune [Programming & Tech]
6th December 2022

Episode 46

No overview available.

Eight Hit Stop Techniques [Design Specifics] Still
Eight Hit Stop Techniques [Design Specifics]
9th December 2022

Episode 47

No overview available.

Let Players Cheat the System [Game Essence] Still
Let Players Cheat the System [Game Essence]
12th December 2022

Episode 48

No overview available.

Making Lead-ins Instant and Impactful [Animation] Still
Making Lead-ins Instant and Impactful [Animation]
14th December 2022

Episode 49

No overview available.

Jobs in Game Development [Team Management] Still
Jobs in Game Development [Team Management]
16th December 2022

Episode 50

No overview available.

The Potential of One Button [Planning & Game Design] Still
The Potential of One Button [Planning & Game Design]
20th December 2022

Episode 51

No overview available.

Prep Your Proposals Hot and Fast [Work Ethic] Still
Prep Your Proposals Hot and Fast [Work Ethic]
23rd December 2022

Episode 52

No overview available.

Sora Ltd. [Grab Bag] Still
Sora Ltd. [Grab Bag]
25th December 2022

Episode 53

No overview available.

Listen in Various Environments [Audio] Still
Listen in Various Environments [Audio]
28th December 2022

Episode 54

No overview available.

Modern Quality of Life Features [UI] Still
Modern Quality of Life Features [UI]
30th December 2022

Episode 55

No overview available.

Full Crew

No media available